RÉSUMÉ

Multidisciplinary artist working in sculpture, performance, scenography and photomontage.

Designer passionate about creating spaces for film. Extensive knowledge of materials, texture, period, color, and art & film history.

AREAS OF EXPERTISE

sculpture / digital and analog photomontage / woodwork / production design / creative direction

EXHIBITIONS

2026 (forthcoming) SETS_IN HABITAT, solo exhibition. Albuquerque, NM

2025California Dreaming group exhibition. DORADO806 PROJECTS. Santa Monica, California

EXPERIENCE

Multidisciplinary Artist‍ ‍2022–2026

Production Design & Art Direction 2006-2026

Production designer for film, television, advertising, and music videos; creative direction and set decoration for immersive live events and fashion editorials.

Miami, Puerto Rico,· New York, Madrid, Los Angeles

Editorial — Condé Nast 2013-2006

Photographic editor, producer, author, and set stylist. Madrid, Spain

Set Decoration & Styling 2000–2023

Set decorator and stylist for advertising and fashion editorials.

Miami · Puerto Rico · New York · Madrid · Los Angeles

Assistant Designer, Scenery Department 1995

Teatro Teresa Carreño. Caracas, Venezuela

EDUCATION

Instituto de Diseño de Caracas. INDUSTRIAL DESIGN. Class of 1995. Caracas, Venezuela

ARTIST STATEMENT

On SETS, I utilize sharp angles, textures, and layers to construct forms that are strong, secluded, and unsettling. I reimagine objects by reflecting on their intended purpose, repurposing them through transformation and change.

A quiet uncanniness. Emotional detachment as a means of adaptation. Present, yet inaccessible.

My artistic practice takes the form of scenography, photography, performance, and sculpture. I explore the human condition through objects made both for and against us: botched ergonomics, off-the-shelf materials, and remnants from previous projects. To seek, find, discard, replace, destroy, and create—then recreate. An autofiction tinted with absurdity.

BIOGRAPHY

I am a multidisciplinary artist born in Lisbon. Trained as an industrial designer, my professional career began in the Stage Department at Caracas's Teatro Teresa Carreño, one of Latin America's most prestigious performing arts institutions. From there, I continued designing spaces within the Art Department for film, television, advertising, and editorial projects in the United States and Spain. My editorial practice also led me to Condé Nast, where I worked in photographic editing before expanding into producing, set styling, and authoring architecture, travel, and design features.

From an early age, and throughout my years in design school, I was deeply influenced by film—particularly film noir, the French New Wave, realism, and surrealism. My understanding of Dada emerged through the work of Marcel Duchamp, Man Ray, and Max Ernst, whose practices moved fluidly between photography, drawing, graphic design, and sculpture. Their work revealed that artistic expression need not be confined to a single discipline; when pursued deeply, each discipline enriches the others.

That same instinct continues to guide my practice. My sculptural work draws directly from years spent designing and building sets that were never intended to endure. Materials once discarded after film productions become the foundation for a body of work that treats scenography itself as both medium and subject.